added: new power - Arcane Desert Seeds.added: new vegetation - candy plants - give candy resource.Plants and trees give out a lot of minerals and don't burn added: new vegetation - crystal plants and trees.added: new vegetation - desert plants and desert trees.
DYING LIGHT STEAM PRICE HISTORY WINDOWS
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added: legendary weapons/items can now include city name where they were made.added: legendary weapons/items can now include kingdom's culture of weaponsmith.added: legendary weapons/items can now include kingdom's enemies.added: legendary weapons/items can now include kingdoms.added: legendary weapons/items can now include king names.added: legendary weapons/items will appear shiny in the tooltip, weee.added: legendary weapons/items now have special and unique generated names.added: eating sushi can give fast trait.added: eating jam can give regeneration trait.added: eating fish can give tough and strong traits.added: eating meat can give tough and strong traits.added: eating banana can give unlucky trait.added: eating lemons can give eagle eye, regeneration traits.added: eating candy can give tiny, giant, bloodlust and fat traits.added: eating coconut can give shield status.added: drinking ale can give slowness status.added: eating Desert Berries can give unit poison immunity.added: eating Desert Berries can give unit poison and slow traits.added: eating burger can give unit slowness status.added: eating burger can give unit fat trait.added: eating pie can give unit slowness status.added: eating pie can give unit fat trait.added: eating evil beets can give unit pyromaniac and/or evil traits.added: eating mushrooms can give unit madness, strong minded, paranoid and/or content traits.added: eating peppers can give unit fire proof trait.added: eating peppers can set unit on fire.added: eating crystal salts can give madness/strong minded traits.added: eating crystal salts can give caffeinated status.added: drinking tea can give caffeinated status.High rank metals not abstract anymore, but an actual resource that needs to be mined added: new world law - seeds - trees and plants will spread seeds, growing more trees and plants around them.added: new world law - enable/disable making warriors for civs.added: new world law - population limit of 100.added: new world law - enable/disable tumor/pumpkin/bioblob/cybercore tiles being removed after base building is dead.added: new world law - enable/disable population growth for animals.added: new world law - enable/disable population growth for civs.added: new world law - enable/disable minerals popping.Items from old saves could suck now tho, sry
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Now items can have a lot of different graded modificators instead of previous 2(suffix+prefix). added: movement wind animation effect for trees and and fleshy buildings.added: trait editor: Some traits are unlocked after getting a special achievement!.added: trait editor: Add or remove unlocked traits to any character.
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added: trait editor: Explore different units to unlock new traits! Click on traits to unlock them in the editor.